﻿
using System.Collections.Generic;
namespace fc2editor.DataModel.Descriptors
{
    public class PylonDescriptor
    {
        public int Index { get; set; }

        public List<Weapon> Weapons { get; set; }

        public float[] Coordinates { get; set; }

        public float? Fiz { get; set; }

        public bool? Absent { get; set; }

        public int? AbsentValue { get; set; }

        public PylonDescriptor()
        {
            Weapons = new List<Weapon>();
        }
    }
}
